Trx header not found. I used this query when I was debugging reconciliation issues between GL and SLA entries and this query was really very very useful. This query gives you information from GL, XLA and Receiving Transactions Table.
You may have noticed I’m playing Doom a lot lately, andthere has been a lot of talk about Doom as well, this is generally because ofthe latest DOOM game, yes DOOM(2016) another “reboot sequel” as I like to call it. You may have noticed Icomplain about this a bit specifically in my reviews of Alienvs Predator (2010) and Needfor Speed (2015). But anyway I decided that before I played the latest DoomI had to go through and play all of the Doom series again whichI sort of already have played most of it using the Skulltag Mod as per my postlate last year. I had already played through Doom II: Hell onEarth many times, I played through TheUltimate Doom once with the Skulltag mod and have played through Final Doom’sTNT:Evilution and The Plutonia Experiment once each. While Iwas doing research for the post on the Skulltag mod and the Plutonia experimentI came across a video featuring the Brutal Doom mod and thenafter watching the videofor the Hellon Earth Starter Pack I hit peak rage and knew I had to try it and wow, wasit good, oh so good.One of my favorite screenshots from the WAD, the lighting the graphics, the sky, the trees and the buildings all look amazing. |
Lots of blood and guts, and this was only on the 'realistic' setting |
The first level of the WAD, a good overview of whats the mod looks like the new features.
One thing I did find weird was that why Sergeant Mark IV hadchosen to call it the “Starter Pack” I’m guessing that was because this is whatyou use when playing Brutal Doom or the first thing you should try I guess buta more appropriate name for it would have been “Brutalized Doom 1 and 2” as itactually re-creates the story of Doom 1 and 2 from the Invasion of Phobos andDeimos, to the return to Earth then the entry into Hell then back to earthagain. all contained in a huge 32 level MegaWAD. While playing through thegame the graphics were great of course as per the mod, but what impressed mewas the amount of detail put into the levels, the first few levels were in aspace station for example but even so the computers looks like actuallycomputers, the bathrooms looked like bathrooms the toilets looked like toiletsyou can even see yourself in mirrors. It wasn’t until I got to the part whenyou returned to earth that it really blew me away.Oh look it's a kitchen |
The 'Twisted Neighbourhood' level, fighting through with other marines
I’ve mentioned before on my previous post with the Skulltagmod that Doom looks much better with the advanced graphics but Brutal Doom issomething else, it looks amazing when you look at the before and after shots ofthe original Doom and Doom 2 then with the mod installed. Everything is as highres as the engine can go and the mod supports a full range of resolutions andgraphical tweaking. You also have the option of playing with the monsters setto their original settings though I admit when you have full mouse and keyboardcontrol it’s a bit too easy. As I mentioned before there is a wealth of new featuresadded in the mod all of which you can read about on the Doom Wiki some of myfavourites include the fatalities which you can perform on monsters andmonsters can perform on you and I also like the fact that Invisibility spheres have been replaced withcaptured marines that can assist you and are quite capable themselves. One of the most epic moments from the game, the 'Push into Hell' level where you and the army invade Hell itself.
Theweapon revamps are another good thing while not a weapon I love the new meleepunching and kicking abilities, while the kick is not that effective thepunching really feels good especially once you have the Berserkpowerup where you can alternate between ‘Rip and Tear’ mode where you canperform fatalities on fallen enemies or ‘Smash’ mode where you simply smashthem to pieces, I sometimes went through whole levels just smashing with myfists hah. The pistol has been replaced by an awesome very accurate assaultrifle which comfortably matches the player sprite and is useful even late inthe game and you can now pick up grenades from zombie soldiers which are verypowerful doing even more splash damage then the rocket launcher. All of theother weapons have been revamped to look and sound hardcore, I almost wincedevery time I used the shotguns they were so loud, you can also now dual wieldthe assault rifle and plasma gunfor even more damage. You can now also use the weapons from fallen enemies suchas the Revenantsmissile backpack and the Mancubus flame cannon which was pretty cool. The new andrevamped old guns were great, very powerful and sounded awesome along with thenew death animations.
Smash Rip and Tear! you'll notice I do a fatality on the Cacodemon.
Heating it up with the Mancubus' flame cannon |
This is the 'Push into Hell' level again but I couldn't help including it as it looks awesome |
JD
This is Doom, but notas you knew it
Final Boss Halo 3
He's DOOMED
DOOM is the video game adaptation of the critically acclaimed movie of the same name. Like with every time a good movie is turned into a video game, the game sucks. Fans of the movie cried that they did not stick to the original plot of having people get a virus and turn into either a superhuman or a monster depending on how many times they were molested as a kid. They complained about the idea of having teleportation technology give demons the opportunity to rule the earth was unoriginal, eventhough they, at the same time, love Warhammer 40k and steal that part of the plot for the story for one of their figurines.
- 8Ports
- 9The Doom Community
The whole story of Doom, in YouTube videos[edit]
HAPPY DAYS!
IT'S HAPPENING!
DOOM RICKROLLER
Your typical Doom Furfag
The Imp
Breakfast with Mancubus
Lunch with Mancubus
>Dinner with Mancubus
Previous Video | Next Video
Story[edit]
The player takes the role of a silent protagonist, only known as the Doom guy. As this totally original character that is almost never used in today's FPS games, you are sent to a military base or some shit on Mars. The booklet that originally came with the game explained most of the backstory, but nobody reads those, do they? Basically, shit gets real, and Satan sends his death warriors after you, and you shoot them in the face. Lather, rinse, repeat. Wow, what a great game play mechanic. Shoot monsters until they die.
There is also something about a large evil corporation, and since all corporations are evil, this is bad news for our hero. They are responsible for bridging hell to Mars, and therefore they must be put down, Obama style. Eventually, once you kill enough innocent hell-creatures, Satan shows up and you kill him.
Monsters[edit]
Typical Doom monster.
- Former Human - The most pointless enemies in the game, as they can be killed by a mild gust of wind and shoot their little pea shooters worse than women at NRA festivals. Getting killed by one is an indication that you fail at life and should do the right thing. Easily gibbed, so what they lack in strength they make up in lulz. Basically pointless retards with handguns and the intent (though definitively not the skill) to use them.
- Former Human Sergeant - Nasty but incompetent bald men with shotguns. Wear black, to differentiate themselves from their more-tan and more-autistic Former Human cousins. Have a bit more health but nonetheless are easy to rape. The game loves to spam them later on, and if one gets behind you and shoots you at point blank you can usually kiss your ass goodbye.
- Former Commando - Are only seen in Doom II: Hell on Earth, implying that the UAC did not allow negroes in their space program. Will chaingun-rape you in seconds if you're not careful.
- Demon - Also known as 'piggies' by the fans. Perhaps you will be kill by them, but you must fight them before you are them. Run in a straight line toward you so you can shoot them in the face with a shotgun.
- Spectre - Like the above, only mostly invisible, making them expert stalkers. Make them take a seat right over there.
- Imp - Angry nigger devils who are pretty useless, even in large numbers. Impse them with your fists of rage. Known to fling fireballs at you, which you can dodge by slightly moving your body 2 inches.
- Lost Soul - Hornedflamingskulls which will either swarm the player or (more likely) go flying off into oblivion. If one is charging at you, just shoot him once with the pistol, and they'll slowly, retardedly float backwards until they touch a wall. Do this to one across a massive map for extra lulz.
- Pain Elemental - The one-eyed brown beast that spawns forth lost souls. They are your worst enemy. They will endlessly shit lost souls until you are skullfucked.
- Cacodemon - It's been well-noted that the character design is loosely based on one from Dungeons and Dragons, but they are nonetheless one of the most iconic enemies in the game. Fans of the Doom novels might know them as 'pumpkins'. They shit fireballs at you.
- Revenant - Shoots guided missiles that will follow you like a Catholic to a kindergarten. Surprisingly scary for a demon that runs like a retarded child. Looks like a huge fucking skeleton in combat armor with missile-launcher shoulders, essentially angry Skull Trumpets.
- Mancubus - Reportedly modeled after your mom though with the semen removed from her face for the sake of good taste. The 'man' in the name is a reference to her appearance. Shits fireballs at you with flame cannons.
- Baron of Hell - Were an ever-so-mildly threatening boss at the end of E1. They seem big and scary at first but all but the most pathetic of players will easily outrun them and the slow-moving green blobs they hurl at you.
- Hell Knight - Recolor of the Baron of Hell with half the hit points, making it the only OC in history to be weaker than the character it's a recolor of.
- Arachnotron - 'Awwww, it's so cute..how can you even shoot this little thing?' -Your ex. Fucking brain on robot legs with a plasma penis.
- Archvile - An spooky scary skeleton which resurrects the dead and sets you on fire. Fucking annoying when you just killed 20 barons of hell and it ran across them, resurrecting all of the retards, while you were dealing with a single fucking former human twenty miles away on a ledge that was somehow hitting you across that space.
- Spider Mastermind - Her large size and tendency to indiscriminately spray bullets everywhere mean that the spider mastermind starts fights with every other monster on the map. Just sit back and watch the show. For extra lulz, lead it to fight a Cyberdemon.
- Cyberdemon - To defeat the cyberdemon, shoot at it until it dies. Giant nigger devil with robot arm which shits rockets. One hit and you will be assraped to death. Just circlestrafe and shit penis rockets at it, and it will die quicker than you can say 'sausage party'.
- Icon of Sin - A giant texture with a hole in the brain that spawns infinite monsters. Can be defeated by shooting penises into a flaming hole and making them explode all over John Romero's face.
- SS Trooper - id Software attempting to spread the Jewish lie that Aryans are short and bad at hitting moving targets. Blatantly copied from Wolfenstein. Appears every 2 inches in the secret MAP31 of Doom 2, and will rape you with bullets.
- Commander Keen - In 1995 Doom II became possibly the first game ever made where you had to murder four hanging 8-year-olds in order to complete a level. Possibly inspiration for the Doom fandom's greatest moment?
Weapons[edit]
- Fists - Though Wolfenstein had used a combat knife as its default melee weapon, John Romero and Adrian Carmack decided the fists better represented their working relationship. Shittiest weapon in the game unless you find a Berserk pack.
- Chainsaw - Great against demons and cacodemons, who will turn away and cry like little bitches when chainsaw'd in the face. You will still get raped by everything else.
- Pistol - Weak, impotent, and useless for nearly everything. On the plus side, compatible with UAC's 100-bullet ammo clips. Use only against former humans, anything greater is asking to be assraped.
- Shotgun - Doom stands as one of the few games ever to include a shotgun which was neither OP nor weak as shit, though they fixed this error with the super shotgun in Doom II. The reload animation technically shows the shotty's chamber being emptied, rather than reloaded, after every shot. Good for raping anything less than a baron of hell.
- Super Shotgun - Despite a reload time of 8 hours and an effective range of three feet, still one of the best weapons in the game. Instantly make everyone your bitch in multiplayer. Good for raping anything period at 3 feet.
- Chaingun - Big-ass rotary-barrel machine gun..which sounds like fucking bubble wrap (using the weak-ass pistol noise) and behaves like an SMG. Use to rape former humans and lower demons, but don't even try touching anything above a Hell Knight.
- Rocket Launcher - It was John Romero's explicit wish to include a dick which shoots smaller dicks as ammo. Behold the result.
- Plasma Gun - ..and when that wasn't enough, he also wanted there to be a spooge gun as well. Makes the chaingun its bitch, and rapes anything in general.
- BFG9000 - It stands for 'Big Fucking Gun', although everyone who watched the Doom movie will tell you it stands for 'Bio Force Gun'. Are the only weapons included in slaughter maps, as everything else would be far too slow at hunting the 5446245243 cyberdemons and archviles the mapper has skillfully placed around the map.
BRUTAL DOOM[edit]
Not long ago some guy thought Doom was obviously not hardcore enough. So he transformed Doom into a hypercharged version on crack, with blood and guts everywhere. The result is a COWADOOTY/Michael Bay Doom.
It's a cheesy and childish mod. Taunts come straight out of a B action movie dubbed by some dude trying to act tough while recording in his bedroom. Takedowns with crude, ridiculous animations. Ludicrous amounts of blood, even more than your mom on her period. washing out any emotional trigger it might have, and the cartoonish way in which all that gore happens shattering any immersion into pieces. Overly loud gun noises. Cracks blocking your vision. Recoil. Powered up monsters turning every encounter into peekaboo or trench warfare, utterly destroying the original fast-paced, movement-based Doom gameplay.
To sum it up that way doesn't do it justice, the result manages to be even worse than the sum of these parts. Perhaps, particulary because it takes such a great game as a base and brings it down to the abysmal craphole many first-person shooters have been in for the last decade or so. This mod seemingly manages to take every terrible modern feature and shove it into an old game, creating the worst possible scenario: a game with poor gameplay *and* outdated eyecandy. It could be an ironic depiction, a statement about the stereotypical FPS gamer, but now comes the frightening part: there is no irony here.
To explain it more simplified: All Doom enemies got new abilities and shoot extremely accurate, do a shit-ton of damage and YOU have to RELOAD your guns. You can now kick things, literally rip and tear monsters to pieces and leave such a huge mess that it makes World War 1 look like a kindergarten. Fatalaties on dying enemies even give you extra health. Sawing off the arms of a Mancubus gives you a flamethrower. The creator of the mod says the health regeneration is an optional mini-mod, well fuck that guy. The game is absolutely unplayable without it, as there aren't enough health packs to keep you alive from all the instant death hitscan / fast projectile enemies.
To put it in reference: in stock Doom, former humans are literally autism incarnate, so they come in 2000-pack per square inch. In Brutal Doom, each and every former human is a solid rifle-wielding enemy on its own, and will rape you at 50 feet. And they did nothing about the level of enemies. Your anus should come prepared, because rape is all you'll get in this mod.
Requires Zandrocum or GZDoom (the latter one fucking sucks). The modder is a lazy fuck, so you have to actually pull the WAD and the REGENERATION mod INTO the Zandronum.exe everytime you want to start this game.
Instead of improving, this mod becomes more idiotically overblown with each version.
BUT WAIT! Recently, Sergeant Mark IV has shown his true colors, revealing himself as a racist, sexistasshole who encourages suicide. No fucks were given among his fanbase, but this caused his banning across all major Doom forums. If you google hard enough you can find all his little outbursts, or see most of them in this review of Brutal Doom.
Criticism[edit]
Doom is considered a more important artistic achievement than the works of William Shakespeare. It's all about killing and death and despair, teaching followers to murder infidels in the utmost neutralization of The Great Satan. Still, Hamlet can compare to this amount of pointless death of worthless creatures.
It has also received much criticism for its lack of relevance to the feature film and for the fact that Romero hired Mexicans to make the game.
“ | Doom is a mass murder simulator | „ |
—Some guy, SWEET! |
Many critics have accused the game of inciting violence in young children. These accusations have led to the industry enforced rating system in all of our games today. Because everyone knows that 17 year olds will murder their parents because of video games, but once you turn 18, you'll be A-OK!
Doom IRL[edit]
Doom has inspired many great attempted reenactments. One such attempted Doom scenario was Columbine, in which two avid Doom fans(with the help of Marilyn Manson's satan invoking music) teamed up to go on a rampage at their school. There may have been a miscalculation somewhere, as instead of shooting demons and hell spawns, they just shot some kids. Definitely not as cool, but still pretty badass, and an achievement rivaling the likes of Doomguy. Notably did try to do realism; used a shitty Hi-Point carbine (which did do a good job of emulating a former human's gun given how many times they fucking missed) and a shotgun they described as 'straight out of Doom', which ended up killing most of the enemies they got on the level.
Children across the globe still honor Doom's memory by playing it, getting extremely violent, and going on shooting sprees. Doom's legacy is in the hands of the children now. Nothing goes better together than an angsty teen and an assault rifle.
Ports[edit]
Since Doom is an old-ass DOS game that probably predates the average age of the Encyclopedia Dramatica reader, here's a list of ports people usually use to play it on a modern OS.
Skulltag [Dead][edit]
DYNAMITE!
Some guy wanted to make a version of ZDaemon which is better, but turns out they both suck. There's also a few over nine thousand furfags and ponyfags playing this game, so yes, trolling is possible. (Especially Ænima) However, on the latest Skulltag update, they added an 'Ignore player' Function, so this makes it harder to troll. Also you can't use the kick-shield glitch anymore because the way you kick players is changed, instead of typing the player's name you have to choose it. There's also a group of people called 'The Nazi Rangers', Which just plain goes around saying 'GO GO NAZI RANGERS!!!' And shit like that. They usually go in Jumpmaze servers.
The forums are a breeding ground for furfags, weeaboos, spics, jews, retards, internet tough guys, faggots, black people, and you. Most of the people who post on the forum don't even play anymore. Instead they spend their pathetic lives bawwwwing on the forum about how the moderators are nazis who do nothing but abuse their powers (Ironically the moderators rarely ban people and unbanned everyone a while ago) and demanding that they ban someone whenever they make fun of them.It's also home to some of the most hilariously retarded clans, such as [Magic] whose main tactics for achieving victory consist of either a) saying they beat the opposing clan, even if they haven't even challenged them yet b) blaming their defeat on lag and saying they are victorious because they would have won if they hadn't lagged so much.
The Projects/Releases section of the forums is an especially lulzy place to be. Such craptastic projects as 'Swan Fox' are a perfect example of DeviantArt's odd ability to infect every goddamn nook and cranny of the internet with its poorly-drawn anime fanart, even a source port for a videogame that was made at least 100 years ago. Almost all other Skulltag projects follow the same template -- mundane shitty-looking material that's been ripped from Realm667 and hastily thrown together and pasted into ass-ugly maps that look like they were made by a black 6-year-old with cerebal palsy. Here are some other great examples: (1)(2)(3)
After some shitstorm with details that nobody should give a fuck about, the staff of mentally deficient moderators and coders decided to set up shop elsewhere and left Skulltag to die. It is survived by a port with a shit name, Zandrocum, which is the exact same faggotry as Skulltag minus Carnevil.
Zandronum[edit]
Pretty much Skulltag 2: Electric Boogaloo. See above for information, since it's the exact same shit minus its former leader. You will need this to play Brutal Doom. Basically almost all servers have overmodded wads and you'll have to download tons of crap every time you want to play. Also, like Skulltag, the community is filled with Bronies, Furries, Brazilian fat-asses who can barely speak english and of course, a shitload of Kids telling you to shut up cuz you killed them in-game. This is needed to play Mega Man 8-bit Deathmatch; which for some fucking reason is more popular than the actual game.
ZDoom[edit]
RIP & TEAR!
While the ZDoom community is small, the source port ZDoom itself is pretty popular among shitty and experienced mappers alike due to all the FANCY EFFECTS AND COEDING!!! it supports. There's a chance you'll find some decent mods for ZDoom (with some exceptions), and it's worth looking for them, if you don't mind some of the more fucked up people who can be found on the forum. While the furry infestation on Zdoom is small, the furfags there are extremely annoying. Ceeb (UPDATE: BANNED, THANK JESUS CHRIST) and Project Dark Fox, two of the more unsavory furries have a nasty habit of exploding in pure rage whenever someone replies to their posts with 'Much like your posting', or MLYP for short. The exact reason for this has never been determined as they add anyone to their ignore list who points out that they're being total faggots. Some speculate that they were once raped by a large black person screaming 'MUCH LIKE YOUR POSTING' with each thrust. However, this is untrue because one of Ceeb's favorite activities is buttsecks and he would most likely have enjoyed the raep session. Project Dark Fox is an angsty loser who's pretty much a hobo half the time since he keeps losing places to live due to losing any shitty menial job he gets in embarrassing ways. He has a terrible self-insert Sonic crossover furry sprite comic that details him being a whiny attention whore to those around him, as if this somehow made for captivating dialogue and plot. He also has on a mod based on his comic that he's been working on for over five years, and he only has 2 levels done. It got leaked for the lulz at one point by a former collaborator and he raeg'd. JackTheRipper is by far the worst furry though. However, he has been inactive for some time so it is assumed that he died of AIDS, proving that that there is a God after all. JTR first became infamous due to the rather disturbing threads he would post consisting of extremely sick shit. Sometimes it'd be a thread about a shit he'd taken. Once he created a thread where he bragged about getting fucked in the ass by a shemale (seriously). He disappeared for some time and everyone hoped that he was dead. Unfortunately, he returned again, this time under the name JMAA and announced that he was coming out of the closet, and revealed that he was a gay furry and that he had made a change for the better and would no longer create fucked up threads. Shortly after this announcement he announced his newest project for ZDoom, The first gay furry dating simulator for Doom. Needless to say, things only went downhill after that. The moderator, WildWeasel, is a fat, spineless fuck that thinks that reskinning his shitty weapon mod and naming it something different somehow makes his generic mods more unique than the same shit being spewed out by other people. At least they made some half-decent gun tutorials at GunLabs. Other noteworthy member is TheAdmantArchvile, who proclaims himself the God of all Graphics, claims to create Doom-themed cereal boxes which he somehow fails to show to the community, because..well, he just won't, and that's all (obviously he is nothing but a faker douchebag, seeing that his 'super-duper' levels contain the same eight-bit shit from 1993). Similar members include terranova (sort of a Chris-Chan abomination, who keeps whining under the Resource forums for stuff to be done for him, but generally throws sissy fits when other people request help), and Zero X. Diamond, who have been kicked out from DieHard Wolfers forums with double feet for his obvious faggotry, and now seeks refugee at ZDoom forums in hope that nobody shall mess with him and his personal army over there. Yeah, right..
Protip:
If you want to troll a ZDoom fag, tell him that Eternity Engineis better than Zdoom and has more flexibility for modding.
If you want to troll a ZDoom fag, tell him that Eternity Engineis better than Zdoom and has more flexibility for modding.
Zdaemon[edit]
Fuck you. There's already a ZDaemon page for more info and it is a shit outdated port.
Odamex[edit]
This port is so fucking atrocious that it doesn't even deserved to be positioned alphabetically, it rightfully belongs in the bottom. Literally nobody plays this god-awful port, they even have a playercount on their main page to show that nobody plays it.
The Doom Community[edit]
The Doom Community is fairly large for such an old game. There are several sites that make up the main population of the community. While some are better then others, they all have their fair share of faggotry and lolcows.
Doomworld[edit]
Doomworld is known for its highly intelligent, calm and reasonable members who certainly don't ragequit over trivial manners.
Doomworld is by far the largest one, and possibly the center of Doom related drama, much of it stemmed from the /newstuff chronicles and the various lolcows that are just too adorable to put down immediately. While the most intelligent members of the doom community can be found on Doomworld, there are quite a few retards who show up every now and then. Most of the time they simply leave or do so much stupid shit that one of the moderators finally gets tired of locking their threads and either bans them or 'Losers' them, which means they can only post in a section of the forum called 'Losers' that only other losers can see. However, there are a few who just can't seem to get the fact that nobody wants them around through their thick skulls. One example of this would be ReOL, currently known as GeorgeF551, a creepy mother fucker with a weird elevator fetish who spends most of his days recording himself riding up and down elevators and then putting the videos on youtube, which can be found here.Nowadays, the most drama can be found within the forum itself, especially from it's admin, Linguicia; great lord of the soy. (He got his name from a type of sausage, pretty gay.)
The majority of users on Doomworld fucking hate modern games. If you praise Halo, Call of Duty , Overwatch, Team Fortress 2, Gears of War, Fallout 4 or some other shit game, chances are the oldfags of Doomworld will form an angry mob and take turns raping your sorry ass until it bleeds. However, getting down on your knees and sucking the dicks of Half-Life, Quake, Deus Ex, or other old games considered classics will result in the oldfags accepting you. However, some oldfags are so old they only like Doom and Wolfenstein meaning the single mention of 'Duke Nukem' will get your ass handed to you.
The users here are quite easy to troll. Criticize any WAD, game, source port, website, video card, user they like, or say you like Terry WADs or have the wrong political opinions and you can cause a shitstorm with ease! (Or get banned because fuck you.)
How to Disable Windows Installer. Log into Windows. Click the 'Start' button. Double-Click 'Group Policy' in the left pane. Expand the tree in the left side of the pane, 'Local Computer PolicyComputer ConfigurationAdministrative TemplatesWindows ComponentsWindow Installer.' Double click 'Disable Windows Installer. How to disable windows installer. May 12, 2010 - Disable or restrict the use of Windows Installer via Group Policy. Type gpedit.msc in start search and hit Enter to open the Group Policy Editor. Navigate to Computer Configurations Administrative Templates Windows Components Windows Installer. In RHS pane double-click on Disable Windows Installer.
Lingucia
This is the lord of the Old Soyboys
This capable and strong male figure is the main admin of Doomworld and has gamer eyes. He is known for banning people with right winged opinions. Because of this, many level headed and calm people raided Doomworld's forums with almost no success.
Tormentor 667
Tormentor himself. Seriously.
Tormentor when he's not mapping.
Tormentor is a skullful mapper who likes to think of his wads as unique pieces of art, no matter how shitty they are. This particular lolcow enjoys introducing innovative game elements to Doom (so much as to make a site vein-ly named after himself, realm667), such as giving the player a pitchfork and a couple of shitty guns that are all completely useless because all except one of them does less damage than the pitchfork the player starts out with. Another fine example of his shitty maps would be Sapphire - Orbital Research, which he mainly made to show off some shitty textures he ripped from some quake texture pack. Deathz0r wrote a review on it and basically called it shit. Almost 9000 pages of flames, lulz, and bawwing ensued.
None of this compares to his magnum opus, Knee Deep in ZDoom, which took him at least 100 years to finish. Tormentor, being the creative genius that he is, came up with the brilliant idea of remaking the first episode of Doom.. IN ZDOOM! Meaning he could do all sorts of amazing stuff like adding in new monsters, slopes, scripting, and transparent glass! In addition to this he decided it would be a good idea to totally revamp the maps in terms of appearance by adding in all sorts of mind blowing shit such as more lights, borders in rooms, and even more computer terminals.
Upon it's release however, it was almost universally trashed. For one thing, the wad was bloated with all sorts of unnecessary shit such as fake lens flares and ugly sprite rotations. On top of that, a lot of the maps had extremely confusing layouts that left the player wandering in circles for hours and extremely unbalanced enemies such as a black imp that was a pain in the ass to see in the dark, almost completely silent, and had an attack that could kill you in just a couple of hits. Again, Deathz0r flamed the shit out of it but this time it was greeted with over 9000 pages of flames and bawwwing that ended with a wonderful surprise, Tormentor showing off a letter he had received from John Romero praising it, and he gladly waved it around like a retarded kid showing his mom a macaroni picture he made in special ed. At this point Bloodshedder, one of the moderators, decided that the AIDS level in the thread had reached dangerous levels and it was time to close it, but Doomworld shall never forget the day /newstuff was closed.
A sequel to Knee Deep in ZDoom, The Shores of ZDoom, is planned. It is, like the first, going to be a remake of a classic episode using the new features provided by the ZDoom engine, because we all know how well that went last time. The irony is that Tormentor is not the one leading this project. Supposedly, he's only making one map for the project and has yet to even start on it after around two years. The only reason he has anything to do with the project at all is because the project leader is too damn stupid to kick his sorry faggot ass off the team. Tormentor's most recent masterpiece, Stronghold: On the Edge of Chaos, is a shitty souped-up version of the also-shitty Invasion mode from Skulltag. Though version 1.0 hasn't been released yet, the beta versions are completely rife with bugs, despite this thing being in the works for seven years. HAHA DISREGARD THAT. I SUCK COCKS. The wad was actually started in 2004 but was on hiatus from early 2005 to later 2008, meaning that it was actually in development for 3 years. On top of that, the majority of the maps consist of nothing but copy and paste jobs which suggest even less time was spent working on it than that.
Doom Comicbook. Pure awesomeness
Has a staggeringly pretentious website which can be found here.
CJ Wright
CJ Wright was a mysterious figure who rode into Doomworld somewhat quietly but managed to start lactating sweet delicious lolcow milk almost immediately. Although he had only appeared recently, he claimed he had been mapping for Doom since 1994. He also proudly claimed that he was a 30 year old unemployed psychology major who lived in his parents' basement. CJWright takes a lot of pride in his mapping. In fact he takes so much pride in it that he confessed that he usually just maps until he's bored with the map which usually takes 5 minutes or less, throws in an exit, and then releases it. As a result, every single map he's churned out is complete shit and there's way too many to name. They all suffer from the same problems. Poor texture choices, poor monster placement, poor texture alignment, poor FUCKING EVERYTHING. Never the less, this doesn't stop him from raging whenever someone insults his maps, provides him with constructive criticism, or even a fucking compliment. Post by post, he slowly reached internet infamy, almost reaching his climax when he made a joke a former doom member who had died of cancer. Finally the mods had had enough of him and decided to ban his sorry ass.
CJ Wright majored in Psychology so he knows exactly how to make people pity him.
Sigvatr
Thanks to a quick google search last thursday, Sigvatr became somewhat of a legend on Doomworld as well as the origins of a sort of mini meme. One day a lonely doomworld member was searching for hardcore porn using google. At some point he decided to search for keyboard goop, and what was the first search result? Why none other than a post on something awful from everyone's favorite member on Doomworld. The something awful post consisted of a montage of photos of Sigvatr scraping gunk off his keyboard. Nothing special right? After he was done scraping it off though, he proceeded to photograph himself jacking off and then ejaculating on to said keyboard gunk. Still nothing special right? After he was done jacking off, he proceeded to eat the semen and keyboard gunk combination. The last photograph in the thread is him bear his teeth at the camera with mouse poop and semen dripping from his mouth. This became the source of a major discussion on both the forum and IRC and Sigvatr will forever be remembered for this. The thread if you really want to see it: http://forums.somethingawful.com/showthread.php?threadid=3221068
New Doom[edit]
This site is DEAD thanks to Wmull, the Administrator. During the time it was active though, it was somewhat infamous due to the fact that Wmull would ban people for various retarded reasons, such as saying Doomworld or having an account on Doomworld. Eventually the site was hacked and pretty much raped. Surprisingly, that's not what killed it. One day while fucking his plushie doll and pretending it was Chris Chan, Wmull got the brilliant idea that he should make people pay to post on his forum, kind of like Something Awful. Unfortunately, it wasn't quite the same thing because Something Awful's forum is actually active. Unsurprisingly, this didn't stop Wmull from trying. It failed. Miserably.
Carnevil
Carnbarn and his mommy
Carnevil, aka Carnbarn, aka fatfuck faggot, powerword 'Brad Carney', is the lulzworthy creator of the clusterfuck that is Skulltag. He also started making some dumb videogame of his own called Project Vegan, but nobody really cares about that because it basically resembles the Quake 3 engine and it's totally gay. He ragequits both projects on a bi-weekly basis, like the whiney little attention-seeking bitch he is. Although he just loves to dish out sarcasm and flame whatever he doesn't like, he's the first one to get upset if you criticize anything that he's associated with, even if you're right.
RGMBSK
CTRL-ALT-DEL
RGMBSK stands for 'Rofl Gay Mushroom Buttsex Kingdom'. A RGMBSK member will tell you that they were 100 hackers strong at one time, but in reality it was just three 24-year-old college-dropouts who were butthurt because they were molested during their childhood. Theta, Harrison, and Simk, who are even gheyer than the sites and users that they 'hack', are constantly trying to inflate their own e-peens by flauting their hacking 'victories' on their own damn forum which nobody ever sees. Their hatred of Skulltag stems from the fact that they all got their dumb asses banned for trolling sometime around 2007because they were dumb and had no idea how to proxy or otherwise get away with trolling. Rather than being grown-ups and owning up to their stupidity, they blamed the Skulltag administration for being 'power-hungry tyrants' and denying them their rights to be a part of Skulltag. Of course, their arguement is invalid because Skulltag is free and its 'community' consists of nothing more than furfags and memefags. Regardless, they swore that they would one day have their vengence on Skulltag.
In reality, they failed to really do anything at all. The only 2 successful 'hacks' of the Skulltag forums (aka a simple PHPBB exploit that even a retard could spot) were spotted by the dumbfuck admins when they were on their semen breaks, and fixed almost instantly. (Although in the short time that the forums were down, Simk managed to redirect Skulltag.com this particularly luzly video of his tiny 1-inch Korean chode, which was, in his own words, 'dedicated to MEAGALHHHED': http://www.spankwire.com/Simk-s-Balls/video186951/)
Simk's balls
Theta, the most lulzy member of RGMBSK, in addition for having an appetite for the cock, thinks that he is SUPER 1337 because he and RGMBSK claim to have 'destroyed' the [SM] clan, which is lol because a.) all they did was get a few passwords on the clan's forums and b.) SM really wasn't even a clan to begin with. Rather, it was just a bunch of self-obsessedfurfags (such as [this guy]) who made an 'HQ' wad where they plastered the walls of each room with extremely hi-res porn of Sonic the Hedgehog. Theta also used to make Youtube videos where he 'leaked' crappy wads that sucked anyways, so nobody really gave a shit. Also, Theta claims that he started 'a war with skulltag', which is just a fail way for him to make himself feel more important than he really is. Which is funny because over 9000 percent of Skulltag players don't even know who he is because they're too busy playing GvH and eating their own shit. Sometime during the summer of 2010, Theta 'retired' from LibertyDoom and RGMBSK. That's right folks, he 'RETIRED' from something that he never got PAID FOR in the first place: trying to troll a small online Doom community that nobody IRL has ever heard of. But hey, not as if he had a job (or a life) anyways!
GvH
RADIOACTIVE, THAT CAN'T BE GOOD!
Thats right. It has its own article. Anyways, GVH (which stands for Gays vs Homos, the rumors of it being called Ghouls Vs Humans are FALSE!!!), Any way, it is the result of a terrible experiment on a rat's Testicle, created by this faggot, thats right, urban dictionary hates him too. Anyways, the player base is particularly consists of well.. FAGGOTS, GAYS, HOMOS, FURRYS, NIGGAS, RETARDS, AND TERRORISTS. The game is over-played, which is updated 6 months. (oh ya btw, cuttymanmike, you said upudate it, its been a month nigga). Basically, you play as a GAY or a HOMO. GAY usually can fly around and use melee attacks and sometimes ranged attacks (such as cumming on someone), HOMOS have low hp and have guns and shit like that. Then they duke it out to see who wins, but the real winners are straight people.
VoltLock
An australian punk islamic terrorist that kills skulltag every month or so with shit wads that don't deserve praise. Like All out war 2.. the second cumminginging! This attentionfag never ceases to amaze people with shit he spews out. And when attention is drawn away from him, he always manages to get it back by promising shit that will never happen, Australian servers in skulltag.
ShadowFox
Just when you though the doom community couldn't get any more cancerous, this man joins the fray. Caused a massive amount of lulz when he decided to cheat on the now dead Skulltag. Frequently comes on zandrocum to try and and get himself unbanned and beg to the staff that he has changed. However anyone with an IQ above -2 knows this is false. Note: he actually has over 9000 bans and is banned from ALL TWO POPULAR SOURCE PORTS and one lulz (odakek) you can see him and the other souls caught from the internet police here. Avoid this legend at all costs, however if you want to make him the next shooting spree statistic beating him on Dwango 5 Map 01 does the trick.
MM8bitDM
Cutty kills St again! (noez)!
Omegalore[edit]
Fuck you, there's already an Omegalore page and you don't want to read it unless you like subjecting yourself to autistic, poorly-drawn, weaboo cringe.
Doomguy 2000[edit]
Doomguy 2000 is a self-proclaimed 'Terrywadder' who steals assets from 1990s Doom wads, his most famous work is 10,0000 Levels (or someshit) which is literally 10,0000 generic STARTAN rooms with a switch.
Terry and Company[edit]
Some time in 2007, some troll who called himself Harry got together with a bunch of other faggots (including Theta and Simk of RGMBSK, and some other faggots nobody knows anything about who went by Ballsintime, Roxas, ShitDizzle, nok nok, Wheel, and Crashhelper) to form the HC clan. After having their first circlejerk, they started work on UAC Military Nightmare, the first in a long slew of wads centered around assrape released under the name Terry. The plot involved a gang of John Romero heads trying to rapeyou with overpowered homing BFG blasts that kill you even in god mode. At some point, Carnevil and giant transsexual Ralph Vickers join in the rape, along with some shittyMSPaint pictures. Oh, and it also won the Worst WAD award for 2008.
Harry then took the Terry name for himself and started making his own wads, which were all incomplete levels designed to lure you into a bunch of assrape. The Doomworld community was very angry at this. Then in 2009 he released ATG (Ass Tickling Gang) vs. Humans, a Gays vs Homos clone, and then returned to the same old shit. The word on his channel is that he's currently developing sequels to both ATGVH and UACMN, which will undoubtedly be masterpieces. HC members also occasionally pop up around various sites to troll and spam or create things like this fucked up mess of a forum.
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Then around 2010, another troll by the name of Joey showed up and started making the first few wads in Terry's style that weren't by Terry himself, but then stopped after a few months. The scene didn't really explode until 2012, when Joey started up full force again and Ogre started mapping, with many of the same results. And then more people started doing the same shit and before long /idgames was flooded with these types of wads. Even saying the word 'terrywad' will send any Doomworld user into an unstoppable fit of BAAAAAAAAAAAW as seen here.
And here. This review is on almost every terrywad.
In 2014, a few of the big players got together with some nobodies and formed the Grapevine Elites, which they claimed to be 'The Next HC', however they don't do a lot as of yet except spamming Zandronum servers and the occasional spamming attack on some poor fucker's deviantart. They have also made an unofficial prequel to UACMN, entitled Before the Nightmare. On Doomworld, it has such amazing reviews like these.
“ | What's with all the 5 star ratings on this piece of shit? | „ |
— Anon |
“ | For a TerryWAD, there's quite a bit of effort put into it. While it has quite a bit of trial and error, I found myself enjoying the weird, surreal experience that the devs brought me. While I understand that TerryWADs aren't everyone's cup of tea, I'd still recommend you at least try it up to MAP10 before actually voting. And please, go in with an open mind as opposed to joining the legions of drones that are voting it low just because of it's Terry theme and exterior. | „ |
— Anon |
“ | Troll wad #23903 meant for provoking only. @ authors Zander Morrow (Nambona890), Daniel, Misaki Fukumoto & friends: stop trolling and placing childish fanboy posts, the adult world is not a kindergarten for maladjusted kids. /nofi, but that's what you get when you keep on uploading shit like this. BTW @ Zander: putting your ugly head in this kind of wads is quite interesting for potential employers when you search for work, and they search the net for your name. @ Daniel: shave that hilarious tuft asap | „ |
— Some faggot |
“ | Some things : 'Bwaaaah it's trap wad - NO SIR it's beatable. - Bwaaaah it's like UACMN - Check out on google before downloading a wad. - Bwaaaaaaah Terry, automatic 0 stars - Did you ever pay attention to the mapping and effort put there and put your butthurt aside your judgement for once? ' Damn, this deserves the jokewad of the year cacoward nothing less. | „ |
— Someone who gets the picture |
Then in May 2014, Ty Halderman, the maintainer of the /idgames archives, took down a lot of Terry WADs for bullshit reasons such as 'bogus lumps just to increase filesize', 'instant trap', and also 'Screwing up the player's configuration settings'. This made every Doomworld user orgasm, as the butthurt levels reach their maximum when a Terry WAD is on the archive. Terry and his minions were less than pleased with this. The Grapevine Elites, which were mentioned already, decided that they would reupload the Terry WADs to fit in with the new rules.
In August 2015, Ty Halderman died, and Bloodshedder decided he would be the new maintainer. He completely fucked it over, with the non-Terry Terry WADs being rejected for even more bullshit reasons like 'Racism is not welcome on the archives', 'Personal grudges are not welcome on the archives', 'No gameplay', 'Signing us up to over a hundred Christian newsletters will not make us accept Christ as our savior. Go away (and take your trap wads with you).', 'Bogus unwinnable trap map', and many others. [GE] has been discussing what do do, but did jack shit because noone is using the chatroom anymore.
After this, the entire Terry WAD scene died, with many really good mappers desperately trying to keep it alive. The only reason Terry WADs are made anymore in this day and age is so that they get featured on Aquarius199's Crappy Doom WAD series as so to appear famous.
Terry and some old HC members
- (he used to operate out of here, but then Google+ drove him away.)
- (Inactive)
- (Inactive)
Grapevine Elites
- Left GE then deleted his account.
- Also left GE. Probably died, too.
BALEETEDHis 3rd channel.- Not part of GE anymore.
It says it is female, yet we doubt that.Confirmed to be neither gender.
Other faggots
BALEETEDUNBALEETED. Oh, and it turns out he was actually this whole timeBALEETEDUNBALEETED. Now owned by Ogre.BALEETED!- Some dumbass who was pretending to be Terry at one point
- BALEETED
- BALEETED
- BALEETED
Gallery[edit]
- Rule 34, or otherwise known as 'The Impse'.
- They had difficulties with AI.
- Actual in-game footage.
- One less pest on the planet
- Lazy on Earth.
- He should try RIP & TEAR
- Cockbee is one of the most well-endowed enemies in the game.
- How incels play Doom
- Proof that Doom caused Columbine!
- PROTIPs stop you from failing.
- More typical enemies.
- The Palin mod
- Things can go wrong when a bad WAD is installed
- Doom in HD
- Respect the true original badass
- Jumping is for pussies
- Chex Quest is to be feared
- Doomguy visits Hereticland
- Just how BADASS is the Doom Marine?
- Just how FAST is the Doom Marine?
- Uh, thanks Horshack.
- Doom ModChex Quest
- Nothing is safe, nothing
- ANIMU IS TOTALLY ORIGINAL, GUIZE !!!1
- Doom stole from DnD.
- So much to kiiiiiiill!
- HUGE GUTS!
- WHAT YOU SHOULD PLAY!
- WHAT YOU SHOULD PLAY .. PART 2!
- Doom also has useful commands
- Why Doom 2's maps looked like shit.
- I'd pay a dollar for that!
- FUCKING HUGE GUTS!
- Yummy
- Not for lowly commoners
See also[edit]
- The Doom Comic - The best comic of all time.
- Wolfenstein - The predecessor.
- Doom 3 - A shitty sequel that should have never existed.
- Doom 4 - See above.
- Chex Quest - Don't fuck with cereals.
- Duke Nukem 3D - Supposedly once planned as a parody of Doom.
- Quake - Same shit, BUT NOW IN FULL 3D, HUR DUR.
- Half-Life - The game that killed the era of Doom-like shooters.
- The Doom Fanfic - Np, you are the demons.
- NEDM - A smaaaaaaaaaall blight on the history of Doom.
- Marathon - Biggest Doom ripoff ever, and by the makers of Halo.
- ZDaemon - A shitty serverbrowser.
- FPS - Obvious.
- CyberDemon531 - A lolcow.
External links[edit]
- Zandrocum - Non-shit port you need for Multiplayer, easy .wad access and some shuweeet light effects.
- zDaemon - zDoom online port that makes your Doom look like total shit by using worse contrast and gamma effects than the original DOS version. Also comes with a terrible server browser.
- The Doom walk - Big Pimpin.
Doom is part of a series on Visit the Gaming Portal for complete coverage. |
..And remember, don't have sex with the former humans. It's fucking cold and disgusting.
Retrieved from 'https://encyclopediadramatica.rs/index.php?title=Doom&oldid=1162388'
DOOM seriesInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
When running Brutal Doom version 20b via the most up to date version of GZ Doom which is GZ Doom 3.2.0, the sub menu for Brutal Doom specific options including amount of blood, vanilla monsters and janitor mode is gone.
This really pisses me off and I couldn't find a solution online.
I posted about it here: https://www.gog.com/forum/doom_series/gzdoom_320_brutal_doom_options_have_disappeared
but no-one has answered it and I NEED HELP NOW.
The old build does have the Brutal Doom options, but it does not work anymore or at least with the new ini files.
Can someone please help me fix this bug?
This really pisses me off and I couldn't find a solution online.
I posted about it here: https://www.gog.com/forum/doom_series/gzdoom_320_brutal_doom_options_have_disappeared
but no-one has answered it and I NEED HELP NOW.
The old build does have the Brutal Doom options, but it does not work anymore or at least with the new ini files.
Can someone please help me fix this bug?
Korell
Korell Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
darkredshift: When running Brutal Doom version 20b via the most up to date version of GZ Doom which is GZ Doom 3.2.0, the sub menu for Brutal Doom specific options including amount of blood, vanilla monsters and janitor mode is gone.
This really pisses me off and I couldn't find a solution online.
I posted about it here: https://www.gog.com/forum/doom_series/gzdoom_320_brutal_doom_options_have_disappeared
but no-one has answered it and I NEED HELP NOW.
The old build does have the Brutal Doom options, but it does not work anymore or at least with the new ini files.
Can someone please help me fix this bug?
I believe that this is due to a change in GZDoom. In 3.1.0 the menu system was unchanged, but in one of the development builds for 3.2 the author made a change to the menu system to prevent the standard menus from being edited. This was because it was causing issues to be raised that weren't actually the fault of GZDoom but instead the way in which the mod had changed the menus. Now that 3.2 has released, the new stable build, this way of handling the menus is now in effect (though I think some changes may have been made to make it slightly less restrictive, though I've not yet had chance to test this). To fix it, the mod would have to be edited (in the MENUDEFS) so that the custom menu entries are specified by using ADDOPTIONMENU. This really pisses me off and I couldn't find a solution online.
I posted about it here: https://www.gog.com/forum/doom_series/gzdoom_320_brutal_doom_options_have_disappeared
but no-one has answered it and I NEED HELP NOW.
The old build does have the Brutal Doom options, but it does not work anymore or at least with the new ini files.
Can someone please help me fix this bug?
https://zdoom.org/wiki/MENUDEF
mk47at
mk47at Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Germany
More information: https://forum.zdoom.org/viewtopic.php?f=49&t=56853
darkredshift
darkredshift Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
darkredshift: When running Brutal Doom version 20b via the most up to date version of GZ Doom which is GZ Doom 3.2.0, the sub menu for Brutal Doom specific options including amount of blood, vanilla monsters and janitor mode is gone.
This really pisses me off and I couldn't find a solution online.
I posted about it here: https://www.gog.com/forum/doom_series/gzdoom_320_brutal_doom_options_have_disappeared
but no-one has answered it and I NEED HELP NOW.
The old build does have the Brutal Doom options, but it does not work anymore or at least with the new ini files.
Can someone please help me fix this bug?
korell: I believe that this is due to a change in GZDoom. In 3.1.0 the menu system was unchanged, but in one of the development builds for 3.2 the author made a change to the menu system to prevent the standard menus from being edited. This was because it was causing issues to be raised that weren't actually the fault of GZDoom but instead the way in which the mod had changed the menus. Now that 3.2 has released, the new stable build, this way of handling the menus is now in effect (though I think some changes may have been made to make it slightly less restrictive, though I've not yet had chance to test this). To fix it, the mod would have to be edited (in the MENUDEFS) so that the custom menu entries are specified by using ADDOPTIONMENU. This really pisses me off and I couldn't find a solution online.
I posted about it here: https://www.gog.com/forum/doom_series/gzdoom_320_brutal_doom_options_have_disappeared
but no-one has answered it and I NEED HELP NOW.
The old build does have the Brutal Doom options, but it does not work anymore or at least with the new ini files.
Can someone please help me fix this bug?
https://zdoom.org/wiki/MENUDEF I see. Maybe Sgt Mark IV will find a way around it for Brutal Doom 21? Anyway, I've reverted to 3.1 and it works fine. Norton hasn't come for it yet.
Korell
Korell Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
darkredshift: I see. Maybe Sgt Mark IV will find a way around it for Brutal Doom 21? Anyway, I've reverted to 3.1 and it works fine. Norton hasn't come for it yet.
Well, Sgt Mark IV should fix it for BD v21, as using custom menus is the correct way to add your own settings, not by modifying the standard menus. But he's not the only one. Even The Adventures of Square, which is identified as an IWAD, has menu issues because of how it messed with the standard menus instead of creating its own.Korell
Korell Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
I've just had a look at the MENUDEFS file for Brutal Doom v20b. I believe (could do with someone testing this, though, as I've still not updated to GZDoom 3.2) that the fix is to replace the first block (OptionMenu 'OptionsMenu' { .. } ) with the below:
AddOptionMenu 'OptionsMenu'
{
StaticText '
Submenu 'Brutal Doom Options', 'BrutalOptions'
}
This way the Brutal Doom Options are simply added to the bottom of the standard Options menu, it is not therefore re-writing the now fixed Options menu settings.
AddOptionMenu 'OptionsMenu'
{
StaticText '
Submenu 'Brutal Doom Options', 'BrutalOptions'
}
This way the Brutal Doom Options are simply added to the bottom of the standard Options menu, it is not therefore re-writing the now fixed Options menu settings.
darkredshift
darkredshift Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
korell: I've just had a look at the MENUDEFS file for Brutal Doom v20b. I believe (could do with someone testing this, though, as I've still not updated to GZDoom 3.2) that the fix is to replace the first block (OptionMenu 'OptionsMenu' { .. } ) with the below:
AddOptionMenu 'OptionsMenu'
{
StaticText '
Submenu 'Brutal Doom Options', 'BrutalOptions'
}
This way the Brutal Doom Options are simply added to the bottom of the standard Options menu, it is not therefore re-writing the now fixed Options menu settings.
I see. AddOptionMenu 'OptionsMenu'
{
StaticText '
Submenu 'Brutal Doom Options', 'BrutalOptions'
}
This way the Brutal Doom Options are simply added to the bottom of the standard Options menu, it is not therefore re-writing the now fixed Options menu settings.
Anyway, I have a new problem: the game freezes when the Icon of Sin Titan dies and won't respond until I force it to close.
I've tried adjusting the graphics setting and resolution, running in a window and enabling janitor mode. Nothing has worked.
I made a separate post about it here:
https://www.gog.com/forum/doom_series/brutal_doom_starter_pack_freezes_when_final_boss_dies
I tried looking online for a solution but I haven't even found any threads that mention this game breaking glitch.
EDIT: Never mind. I tried enabling janitor and restarting the map and that fixed it.
Post edited October 22, 2017 by darkredshift
Pages:
DOOM seriesDoom Eternal Final BossCode: Nanami, Ghastly_dragon
GLDefs: Keksdose, Herculine (Brightmaps)
Sounds: Id Software
Sprites: Id Software
Sprite Edit: Espi, Ebola
Description
A decently powerful flying monster with a fireball attack, a slower, stronger, explosive comet, and an arena-control attack where he lays a large carpet of fire across the ground for a short time. Doesn't have as much health as a player would expect, but still a nice challenge.Download
archiveAfrit (376 KB)
Updated Nov 23rd, 2018